“On Borderlands, nearly everything that could go wrong did go wrong: it sat on the shelf for “On Borderlands, nearly everything that could go wrong did go wrong: it sat on the shelf for too long during the pandemic, and reshoots and rising interest rates took it outside the safety zone of our usual strict financial models,” Feltheimer said. With a budget of around $120 million, Borderlands stands to lose the studio a lot of money. Although Lionsgate did mitigate some of the risks by selling foreign rights, sources told Deadline that Borderlands could still lose as much as $30 million. “The success of our financial models doesn’t take the place of also getting the creative right,” Feltheimer added long during the pandemic, and reshoots and rising interest rates took it outside the safety zone of our usual strict financial models,” Feltheimer said. With a budget of around $120 million, Borderlands stands to lose the studio a lot of money. Although Lionsgate did mitigate some of the risks by selling foreign rights, sources told Deadline that Borderlands could still lose as much as $30 million. “The success of our financial models doesn’t take the place of also getting the creative right,” Feltheimer added

  • iAmTheTot@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    14
    arrow-down
    1
    ·
    11 days ago

    Honestly I think that a well made Borderlands movie would be hugely entertaining. I mostly had issue with a lot of the creative choices.

    • LifeOfChance@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      10 days ago

      I would agree. I’d personally love to see an animated series using the games art style. Either one could be done so well if the studios would stop making all their movies basically the same using actors who really don’t have the energy needed for the rolls.