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Cake day: July 14th, 2023

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  • I think the better question than “Does the experience system sound like it has potential,” then, is “Does the overall concept / system have potential?”

    My gut is probably, but it depends a lot more on what you’re willing to put into it and what you want out of it. What’s your metric for success? If it’s something you want to run yourself and to share online to have a few groups use it, then that’s a lot more achievable than being able to get a publishing deal, for example. And in-between, publishing on drivethrurpg or something similar, at a nominal cost (like $2-$5), would take more effort than the former and less than the latter; and the higher the cost and the higher the number of players you’d want, the higher the effort you need to put in (and a lot of that isn’t just in system building, but in art, community building, marketing, etc.).

    From what you’ve shared, it sounds like an interesting system. I could especially see it working in an academy setting where grinding skills to be able to pass practical exams is one of the players’ goals. I also could see it working well by a loosely GMed play by post system, with the players self-enforcing (or possibly leveraging some tools built into the site to track resource pools, experience, rolling, etc.), though I haven’t played in a forum game myself, so I might be way off-base.

    Did your system have classes or was it completely free-form in terms of gaining access to those skill trees?


  • I run a Monster of the Week game and my players get experience throughout sessions, as well as at the end. The mechanics are basically:

    • It takes 5 experience points to level up.
    • If you fail a roll, you get an experience point.
    • If you level up, you get the benefit immediately.
    • At the end of the session, everyone gets 0-2 experience points.

    I think other PbtA (Powered by the Apocalypse - systems inspired by Apocalypse World) systems do something similar.

    I grew increasingly frustrated with the system of only distributing advancement/experience points at the end of a session.

    Isn’t the simple fix to this to just distribute experience points as soon as they’re earned?

    At some point, I started to divise a play system that relied on a split experience atribution system, with players being able to automatically rack experience points from directly using their skills/habilties, while the DM would keep a tally of points from goals/missions achieved, distributable at session end.

    Your system sounds like the way that skill-based video game RPGs (Elder Scrolls games and Arcanum come to mind) handle experience.

    In a lot of games I’ve played, I’d rather get experience for in-game accomplishments immediately and to be able to train skills like this during downtime - generally between games.

    To those with more experience in TTRPGs: would this be feaseable? Or enticing? Interesting?

    I could see people being interested in it. You get instant gratification and a bit of extra crunchiness. A lot of players enjoy that.

    With the right skill system I could see this being useful. My main concern is that if you put this on top of a system with relatively few skills, it could encourage people to game it by grinding. There are ways to mitigate that, though.

    In a system with fewer skills, instead of just being experience points, the “currency” you earned this way could be used for temporary power ups related to the skill in question.

    You could also limit it so you only rewarded players for story-related tasks.


  • hedgehog@ttrpg.networktoComic Strips@lemmy.worldNice Guy
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    5 days ago

    This is an interesting parallel, but I feel like I missed some key part of it.

    In the US, at least, we historically killed off a lot of deer’s natural predators - mostly wolves - and as a result, the deer population can get out of control, causing serious problems to the ecosystem. Hunters help to remedy that. The relatively small violences that they perform on an individual basis add up to improving the overall ecosystem.

    That isn’t the same as being a bigot, or a sexist, or a fascist… and I don’t know why anyone would assume that a person holds those views because they’re mean and petty. They hold those views for a variety of reasons - sometimes because they’re a child or barely an adult and that’s just what they learned, and they either don’t know any better or haven’t cared enough to think it through; sometimes because they’ve been conditioned to think that way; sometimes because they’re sociopaths who recognize that it’s easier to oppress that particular group.

    It doesn’t really matter what their reason is. Either way, they’re a worse person because of it, and often they’re overall a bad person, regardless of the rest of their views, actions, and contributions.

    Being a hunter, by contrast, is neutral leaning positive.

    It makes sense that a rational person who loves being in nature, who loves animals, who wants their local ecosystem to be successful, would as a result want to help out in some small way, even if that means they have to kill an animal to do so. It doesn’t make sense that a rational person who loves all people, who wants their local communities to be successful, would as a result want to oppress and harm the people in already marginalized groups.

    I don’t think equating being bigoted with holding unjustifiable opinions does it justice. The way we use the word opinion generally applies to things that are trivial or unimportant, that don’t ultimately matter, e.g., likes and dislikes. Being a bigot is a viewpoint; it shapes you. For many bigots, their entire perspective is warped and wrong. And there’s a common misunderstanding that you can’t argue with someone’s opinions; because it’s just how they “feel.” But being a bigot, whether you’re sexist, racist, transphobic, queerphobic, homophobic, biphobic, etc., is a belief, and it’s one that, in most cases, the bigot chooses (consciously or not) to keep believing.

    If an adult with functioning cognitive abilities refuses to question their bigoted beliefs, then they’ve made a choice to be a bigot.



  • You don’t have to finish the file to share it though, that’s a major part of bittorrent. Each peer shares parts of the files that they’ve partially downloaded already. So Meta didn’t need to finish and share the whole file to have technically shared some parts of copyrighted works. Unless they just had uploading completely disabled,

    The argument was not that it didn’t matter if a user didn’t download the entirety of a work from Meta, but that it didn’t matter whether a user downloaded anything from Meta, regardless of whether Meta was a peer or seed at the time.

    Theoretically, Meta could have disabled uploading but not blocked their client from signaling that they could upload. This would, according to that argument, still counts as reproducing the works, under the logic that signaling that it was available is the same as “making it available.”

    but they still “reproduced” those works by vectorizing them into an LLM. If Gemini can reproduce a copyrighted work “from memory” then that still counts.

    That’s irrelevant to the plaintiff’s argument. And beyond that, it would need to be proven on its own merits. This argument about torrenting wouldn’t be relevant if LLAMA were obviously a derivative creation that wasn’t subject to fair use protections.

    It’s also irrelevant if Gemini can reproduce a work, as Meta did not create Gemini.

    Does any Llama model reproduce the entirety of The Bedwetter by Sarah Silverman if you provide the first paragraph? Does it even get the first chapter? I highly doubt it.

    By the same logic, almost any computer on the internet is guilty of copyright infringement. Proxy servers, VPNs, basically any compute that routed those packets temporarily had (or still has for caches, logs, etc) copies of that protected data.

    There have been lawsuits against both ISPs and VPNs in recent years for being complicit in copyright infringement, but that’s a bit different. Generally speaking, there are laws, like the DMCA, that specifically limit the liability of network providers and network services, so long as they respect things like takedown notices.


  • I’d just like to interject for a moment. What you’re referring to as Alpine Linux Alpine Linux is in fact Pine’s fork, Alpine / Alpine Linux Pine Linux, or as I’ve taken to calling it, Pine’s Alpine plus Alpine Linux Pine Linux. Alpine Linux Pine Linux is an operating system unto itself, and Pine’s Alpine fork is another free component of a fully functioning Alpine Linux Pine Linux system.






  • It’s a discussion of principle.

    This is a foreign concept?

    It appears to be a foreign concept for you.

    I don’t believe that it’s a fundamentally bad thing to converse in moderated spaces; you do. You say “giving somebody the power to arbitrarily censor and modify our conversation is a fundamentally bad thing” like it’s a fact, indicating you believe this, but you’ve been given the tools to avoid giving others the power to moderate your conversation and you have chosen not to use them. This means that you are saying “I have chosen to do a thing that I believe is fundamentally bad.” Why would anyone trust such a person?

    For that matter, is this even a discussion? People clearly don’t agree with you and you haven’t explained your reasoning. If a moderator’s actions are logged and visible to users, and users have the choice of engaging under the purview of a moderator or moving elsewhere, what’s the problem?

    It is deeply bad that…

    Why?

    Yes, I know, trolls, etc…

    In other words, “let me ignore valid arguments for why moderation is needed.”

    But such action turns any conversation into a bad joke.

    It doesn’t.

    And anybody who trusts a moderator is a fool.

    In places where moderator’s actions are unlogged and they’re not accountable to the community, sure - and that’s true on mainstream social media. Here, moderators are performing a service for the benefit of the community.

    Have you never heard the phrase “Trust, but verify?”

    Find a better way.

    This is the better way.



  • Yes, I know, trolls etc. But such action turns any conversation into a bad joke. And anybody who trusts a moderator is a fool.

    Not just trolls - there’s much worse content out there, some of which can get you sent to jail in most (all?) jurisdictions.

    And even ignoring that, many users like their communities to remain focused on a given topic. Moderation allows this to happen without requiring a vetting process prior to posting. Maybe you don’t want that, but most users do.

    Find a better way.

    Here’s an option: you can code a fork or client that automatically parses the modlog, finds comments and posts that have been removed, and makes them visible in your feed. You could even implement the ability to reply by hosting replies on a different instance or community.

    For you and anyone who uses your fork, it’ll be as though they were never removed.

    Do you have issues with the above approach?


  • As a user, you can:

    • Review instance and community rules prior to participating
    • Review the moderator logs to confirm that moderation activities have been in line with the rules
    • If you notice a discrepancy, e.g., over-moderation, you can hold the mods accountable and draw attention to it or simply choose not to engage in that instance or community
    • Host your own instance
    • Create communities in an existing instance or your own instance

    If you host your own instance and communities within that instance, then at that point, you have full control, right? Other instances can de-federate from yours.


  • To be clear, I’m measuring the relative humidity of the air in the drybox at room temp (72 degrees Fahrenheit / 22 degrees Celsius), not of the filament directly. You can use a hygrometer to do this. I mostly use the hygrometer that comes bundled with my dryboxes (I use the PolyDryer and have several extra PolyDryer Boxes, but there are much cheaper options available) but you can buy a hygrometer for a few bucks or get a bluetooth / wifi / connected one for $15-$20 or so.

    If you put filament into a sealed box, it’ll generally - depending on the material - end up in equilibrium with the air. So the measurement you get right away will just show the humidity of the room, but if the filament and desiccant are both dry, it’ll drop; if the desiccant is dry and the filament is wet, it’ll still drop, but not as low.

    Note also that what counts as “wet” varies by material. For example, from what I’ve read, PLA can absorb up to 1% or so of its mass as moisture, PETG up to 0.2%, Nylon up to 7-8%… silica gel desiccant beads up to 40%. So when I say they’ll be in equilibrium, I’m referring to the percentage of what that material is capable of absorbing. It isn’t a linear relationship as far as I know, but if it were, that would mean that: if the humidity of the air is 10% and the max moisture the material could retain is 1%, then the material is currently retaining 0.1% moisture by mass. If my room’s humidity is kept at 40%, it’ll absorb moisture until it’s at 0.4% moisture by mass.

    That said, this doesn’t measure it perfectly, since while most filament materials absorb moisture from the air when the humidity is higher, they don’t release it as easily. Heating it both allows the air to hold more moisture and allows the filament (and desiccant) to release more moisture.


  • What have you done to clean the bed? From the link to the textured sheet, you should be cleaning it between every print - after it cools - with 90% IPA, and if you still have adhesion issues, you should clean it with warm water and a couple drops of dish soap.

    Has the TPU been dried? I don’t normally print with TPU but my understanding is that it needs to be lower humidity than PLA; I use dryboxes for PLA and target a humidity of 15% or lower and don’t use them if they raise above 20%. The recommendation I saw for TPU was to dry it for 7 hours at 70 degrees Celsius, to target 10% humidity (or at least under 20%) and to print directly from a drybox. Note that compared to other filaments, TPU can’t recover as well from having absorbed moisture - if the filament has gotten too wet, it’ll become too brittle if you dry it out as much as is needed. At that point you would need to start with a fresh roll, which would ideally go into a dryer and then drybox immediately.

    You should be able to set different settings for the initial layer to avoid stringing, i.e., slower speeds and longer retraction distance. It’s a bit more complicated but you can also configure the speed for a specific range of layers to be slower - i.e., setting it to slow down again once you get to the top of the print. For an example of that, see https://forum.prusa3d.com/forum/prusaslicer/bed-flinger-slower-y-movement-as-function-of-z/

    What’s the max speed you’re printing at? My understanding is that everything other than travel should all be the same speed at a given layer, and no higher than 25 mm/s. And with a bed slinger I wouldn’t recommend a much higher travel, either.

    In addition to a brim, have you tried adding supports?


  • stuck with the GPL forever

    If you accept a patch and don’t have the ability to relicense it, you can remove it and re-license the new codebase. You can even re-implement changes made by the patch in many cases, whether those changes are bug fixes or new features.

    If you re-implement the change, you do need to ensure this is done in a way that doesn’t cause it to become a derivative work, but it’s much easier if you have copyright to 99% of a work already and only need to re-implement 1% or so. If you’ve received substantial community contributions and the community is opposed to relicensing, it will be much harder to do so.

    A clean room implementation - where the person rewriting the code doesn’t look at the original code, and is only given a description of the functionality - which can include a detailed description of the algorithm - is the most defensible way to perform such a rewrite and relicense, but it’s not the only option.

    You should generally consult an attorney when relicensing and shouldn’t just do it casually. But a single patch certainly doesn’t mean you’re locked in forever.