• 8 Posts
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Joined 1 year ago
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Cake day: June 10th, 2023

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  • These are the answers they gave the first time.

    Qwencoder is persistent after 6 rerolls.

    Anyways, how do I make these use my gpu? ollama logs say the model will fit into vram / offloaing all layers but gpu usage doesn’t change and cpu gets the load. And regardless of the model size vram usage never changes and ram only goes up by couple hundred megabytes. Any advice? (Linux / Nvidia) Edit: it didn’t have cuda enabled apparently, fixed now


















  • I see, I don’t consciously think about the map/level design when playing something so my opinion of doom comes from its mechanics and presentation, both of which are lacking in comparison to what indie boomer shooters have today.

    find better examples of them (Bioshock

    I don’t know if I played it wrong or something but I really didn’t like bioshock 1. It lasted like twice as long as it was fun and as time passed enemies just got spongier. Ammo is super scarce in the beginning and super common at the end. Shooting not very satisfying. The existence of the elemental gun. Bioshock 2 was much better imo


  • I meant it as “yes why did you ask?”

    I don’t have strong feelings about level design. I think the levels I enjoyed the most were in other episodes. If this is about the keys I’m neutral about them, I like exploring everywhere anyways so I’d just collect them on the way. I don’t know what else to say

    I feel the same way for smb. It has historical importance but it’s not up to the quality standards of today. I like the digital movement, feels better than the analogue stick in nwerer games