Maybe it’s true, maybe it’s not.
The big Xbox story on social media right now relates to the upcoming Indiana Jones and the Great Circle, and it concerns a rumour that’s been shared by content creator NateTheHate - who says the game is going to PS5 in 2025.
Specifically, it’s mentioned that Indiana Jones will launch for Xbox and PC at some point this December, while the PS5 version will arrive in the first half of next year. Here’s a look at the tweet that’s causing all the fuss:
Read the full article on purexbox.com
I try to ignore the rumours and leaks (specially after seeing leaks of Switch 2 for last 5 years), though I did hear that there were plan to release more games on PS, but after seeing the reaction they reduced it to just 4 games, but who knows.
Disclaimer: By hear, I don’t mean personally, just somewhere online.
It would be a bad thing for consumers if they did. Not initially, but in the long run.
If Xbox’ biggest games reliably all came to PlayStation, what need would there be to buy an Xbox? And if nobody is buying an Xbox, why would Microsoft make them? And if Microsoft stopped making Xbox, gamers would realistically have only one choice when it comes to a real home game console (Nintendo has removed themselves from the competition ever since the Wii, I doubt they would step up). And when PlayStation is the only option, what competition is there to drive prices down and quality up? What motivation or incentive would Sony have to make a better product when they make the only option people can buy?
Sure, PlayStation gamers right now like the idea that they can play all the games on their console of choice, but many have a very shortsighted view on the topic. The only one really benefiting from Xbox games being on PlayStation, in the end, is Microsoft and Sony, not gamers.
Heh, I was just having the same conversation with @AlexanderTheGreat@lemmy.world , on whether the exclusives are good or not, and if the platforms can survive without them. And if we remove exclusives what could be the differentiating factor between different platforms.
One possible way they can compete (after removing exclusives) could be on value added services and hardware. For instance, how Xbox was first to launch achievements, or making the store super accessible, like Steam, or something like what Nintendo did with Switch. There are also things like Gamepass, or XCloud.
Would love to hear your thoughts on that. Unfortunately, these kind of discussions tend to descend into chaos if done in public, otherwise we could have a proper thread to discuss the possibilities. 😀
Sony will never, ever make any of their exclusives available on Xbox. Ever. The only one they ever did was MLB The Show, because the MLB forced them to. Its a one-sided affair and the only one to truly benefit is Sony, not Microsoft and not gamers. Microsoft only partially benefits in that it will drop its hardware division entirely and focus only on games publishing and maybe streaming.
Added value locked to hardware doesn’t make too much sense. What service could add value that would not be available on another platform, that would unlock special features not present in other hardware? Better graphics/faster storage? People don’t generally care about that if the cost is more or if it is not a very big gap. Plus, it is hard to get someone to switch brands for just one or two different features.
If another company was to copy the Switch, they would have to sacrifice hardware. They could not make something with the same power as a regular home console, and would therefore remove itself (like the Switch did) from competition with other home consoles.
Gamepass is nice for people that don’t mind another subscription service, but I hate subscription services and I hate not owning what I pay for. Sure, the TOS in games say I don’t own it (that needs to change), but its not the same as me paying for a service that can remove any game from my access whenever it wants. Additionally, I don’t really like XCloud. Its a cool feature for people that have a smart device and cannot afford an Xbox, such as is common with people in some South East Asian regions or other places, but for people like me that already have an Xbox, I literally never use it. I don’t even use the feature where I can remote play on my own game console over the internet. I don’t need to. If I want to play a game, I either wait and play at home or I look at what I have installed on my phone because I probably won’t have a lot of time anyway.
In the long run, I think that console exclusives, while they seem anti-consumer, do serve an important purpose in a business sense of keeping a healthy competition between console makers. What should NOT be allowed though, is Sony’s practice of paying developers to NOT port their games to other consoles. If a console maker wants a game to be exclusive to their system, they should pay for the game’s entire funding cost, or a very large portion. Not paying a tiny cost to lock the game off of another platform for enough time that all interested parties bought a PlayStation. Nintendo, as much as I dislike them these days, shows how to do this properly.
Interesting points. I agree with most of them, specially about locking third party games by just paying some tiny amount.
Unfortunately, as long as they keep making money from these things, they will keep doing as they are doing right now.