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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Honestly…I’d take it if it set me up for life. Realistically, 99.9% of the people who can’t see past the moniker would never have mattered to me anyway and as for the stuff about your life being distilled to just that, who gives a flying fuck as long as you make sure you’re good with the life you lived and do right by the people you actually care about and that care about you. Besides “for life” in 2024 means “a year of being inactive, max”.

    With that being said, someone in this thread said this is a symptom of a diseased society and I think they’re onto something.






  • Yup, that tracks. I think it was a total of about $150 for me starting Y3 and up to the beginning of Y4. When D2 is good, it’s REALLY good, and nothing quite compares to grinding that game with a bunch of friends who are also super into it.

    My friends I used to play with I actually met in-game when I was F2P. I couldn’t buy the DLCs myself at the time so they just bought me the DLCs (which I still think is wild and I’m unbelievably grateful for). But the content got stale as hell at around Y4 and they stopped playing for the better part of a year. By the time they were back, they still didn’t wanna do most of the content and I was getting burnt out on the power grind every season. Raids became more about the loot, less about having fun. Eventually we all kinda fell off it. By the time I could pay for it myself, only some of them were playing sporadically, and the monetization kept getting more and more insane (like fuck Bungie for thinking dungeon keys were a good idea).

    I really miss those days though and I’d pay in a heartbeat if it meant playing like we used to.


  • The good main stories are Forsaken (can’t play this anymore afaik), The Witch Queen (may be worth it), and The Final Shape (from what I hear, no context on this one). There’s also some good stories in specific seasons but I don’t know how they’re handling older seasons and whether or not you can still play them. Back when I was actively playing they were cycling them out every year.

    A lot of the value in these is the endgame content though. Unless you’re interested in the loot game, lost sectors, exotic missions and/or plan on getting a group together for dungeons and raids, I don’t think it’s worth it. If all you care about is the story, I think you can get much better stories elsewhere.




  • I’m no cryptography expert but I don’t see how they could implement this with true anonymity or without it being spoofed in other browsers. There is currently no way to know with absolute certainty what browser/client web traffic is actually coming from and game anti-cheat devs will probably tell you it’s a nightmare of a problem.

    The way I see this working is making it a Mozilla account thing and not a Firefox thing through some sort of stateless cross-origin cookie the sites agree to support. But then, you’re giving up at least some privacy because even if the sites you visit don’t know who you are, you’ll still have to trust that Mozilla is logging anonymized visit counts and that some CEO 5 years from now isn’t going to change that for a quick buck.

    Maybe I’m just out of my depth here and someone’s gonna correct me (please do if I’m wrong).





  • I’ve had to debug a PDF viewer on a site once. Getting that to work across multiple versions of multiple browsers was a nightmare and I never managed to figure it out. Latest versions are mostly fine (except for mobile safari), but even 1yo versions of browsers are just broken.

    Maybe I’m missing something, but it got bad enough that one of the “potential solutions” I was considering involved figuring out how to compile a C based pdf renderer thingy into WASM and embedding it in the app.

    This was about 7 months ago.

    I agree though, add to cart should NOT behave differently across browsers in 2024.