Also worth noting that the fact that Linux gaming works at all on many “Windows-exclusive” titles is an absolute magnificent feat of engineering. For the longest time we’ve been working to get games working on Linux despite both game developers and engine makers historically expressing anything between disinterest and antagonism towards supporting games on Linux.
But I also get that the final product is still not all that smooth from a user’s perspective. Just be sure to put the blame on where it belongs (definitely not Linux, or Wine who has been bending over backwards for over a decade to swim against the flow).
Also, the reason for the public beta is because people practically begged LJ for it. We actively told him, “We don’t care if there are bugs or missing features, just gimmie now!”