I have. It didn’t seem ridiculously priced and the results have included what I want the majority of the time. No complaints so far, and it’s been about six months.
I have. It didn’t seem ridiculously priced and the results have included what I want the majority of the time. No complaints so far, and it’s been about six months.
Sort of the thing that makes me think this one still has a ghost of a chance, but then I’ve liked the games The Chinese Room has made before mostly for their writing and music. I’ll probably be disappointed, but them at the helm doesn’t kill it for me like it probably does for people who wanted more of the original.
Is there a preferred metric to measure this by? I didn’t play the first one, but Wikipedia says “polarizing but ultimately positive,” and there’s an 80/100 metacritic score, for whatever that’s worth.
Your word picture is just so funny that I want to root for the game’s success just to be the person that quotes this comment and @s you, even if I tend to agree with your assessment.
Nah, quick sneeze should do it.
Ah okay I would likely have missed those days since until this year I kept hoping windows wouldn’t completely shit the bed for my gaming PC.
I’ll have to take a look sway; think I’m still figuring out what I like best and GNOME felt familiar to the MacBook I like using for productivity (although now that I think about it, even Apple has a system-tray-like thing on the top of the screen). KDE was also fine but if I have a choice I usually like picking something with a spotlight-search equivalent; GNOME’s just looks more like spotlight so it activates the dumb part of my brain that likes familiarity.
Thanks for sticking with me through this conversation. Sometimes it’s hard to convey over text that I’m more ignorant than asshole on most Linux things.
Swear I’m neither of those things, but you’re talking about the system tray as in that little bucket of icons that sits in the lower-right of a taskbar usually?
This seems like it’d fall pretty neatly in the “you use it, so you think it’s required basic functionally; other people don’t, so they don’t care about it” realm. I do not miss the bucket. It doesn’t seem like awesome functionality (to me) to have to access application features through a bucket of tiny icons instead of the application itself and to be unable to access those features in the application.
I can see how frustrating it’d be if there’s something you like to use or have to use that only works if it can be in a system tray, but it’s not a ubiquitous feature requirement across all applications, so maybe GNOME is for people that don’t care for apps that require this and all the other mainstream OS options are for folks that do? Man that’s an annoying sentence to read; no wonder people get so angry about what seems like pointless minutiae.
I assume I dislike it because my work machine (windows, no choice there) always has about 30 things in its pointless icon bucket that can’t be closed by a basic user and do nothing beyond cluttering the taskbar and getting in the way. I get nothing out of a bucket of icons that exist only to silently scream “I’m running in the background still! Just in case anyone cares!” Not having to see that crap on my personal machine is a relief rather than a frustration for me.
Fair enough. I don’t know what those are, so I guess I can’t miss them.
That was pretty effing funny.
How much do you use your OS, though? I’d characterize it more as it works best by staying out of the way.
I turn the computer on, load a game or an occasional productive application, and I don’t think about it any more than that. My only real interaction with it beyond picking some initial settings is super+search for the thing I actually want to interact with.
Not that guy but phrases like “basic functionality” are just hard to pin down. What you need for your workflow and can’t live without is probably irrelevant fluff to a whole other class of folks.
I haven’t run into anything I need a third-party extension for yet, so I guess it works for some of us, although admittedly I do very few things on that machine so I could easily be missing something vital for most people.
Maybe it’s just the hardware I’ve tried to use it on but it always seemed to take too long for me in 10, too (haven’t used 11). Whether trackpad gesture or win+tab, it’s just always seemed sluggish compared to other options.
This has been my only experience as well. Some company I have to work with uses it so I have to use it for their stuff for some reason, unless I can force them to do anything else.
Can someone here explain why people use JIRA on purpose? Everything in it feels like garbage every time I have to interact with it.
Like I’d rather use GitHub projects. That’s how bad it feels.
Eh, the default organization they put on the App Library doesn’t offend me. I did add a widget for Reminders and another for Music though.
I hadn’t considered the connection, but now that you mention it I use Spotlight pretty much exclusively on my Mac too. Hopefully they don’t mess that feature up in the future or I’m going to have to learn how to manually organize things.
Thank you, I thought I was nuts for a minute.
…I thought we all just stopped having apps the Home Screen when we could put them in the library and unclutter everything.
If I’m shaking my own hand on this, do I wash them twice?
I’m not sure you’re in the right thread here, unless ios and android are political identities now.
It’s a phone, man. Not an F-350 rolling coal with a Trump flag.
It’s really weird that this is what you imagine when someone buys something from a giant corporation that isn’t your preferred giant corporation.
For like the fiftieth time, no one that matters cares what phone you bought, what OS it runs, or what color your texts are on other phones you didn’t buy. As a person that keeps buying iPhones, I don’t care what you buy. Please feel free to stop caring what I buy.
That game was the most fun I’ve ever had playing a video game. Lots of other great games have happened, but the low barrier to entry (buy-to-play instead of subscription) and the reward for slotting a useful 8 skills that worked well with each other and well with the other 7 or so people in your group cannot be beat.