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Joined 3 years ago
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Cake day: June 5th, 2023

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  • Someone I worked with had a great rage quit. He worked his ass off for the whole year doing insane overtime and sacrificing way too much for a thankless corporation. When it came to raise time, my boss gave him a 0% raise, citing that he already made more than average/benchmark.

    After that meeting he just left. He left all his work stuff on his desk, he didn’t tell anyone he wasn’t coming back from lunch time ish. It took a full month before they stopped paying him, and my boss would come around almost every day to ask if anyone knew where he was or how to contact him. I think they just assumed he was blowing off steam and would come back, meanwhile he moved to another city.













  • Yeah, I really enjoy that kinda mid game, where a slightly longer drought or bad water would really mess you up, but it kinda falters shortly after that and becomes solved.

    I want them to do what Factorio did and make the end game stuff (rockets) feed you into what becomes the early-mid game. Like make water the whole map" or have “insanely deep water” or some resources that are hard to make the requirement to do the NEXT thing, which should be so big the whole map you were worried about becomes a little trivial