I should play Skyrim again.
I should play Skyrim again.
Light references can be fun but this movie was nearly fourth-wall breaking with how hard they were winking at the audience. When the character itself doesn’t even have a reason or know why they’re saying the line, just because it’s a reference, it begins to feel egregious and kinda icky. Tone helps, stuff like Deadpool can get away with it obviously but I have a hard time giving this one a pass.
The issues sound patchable to a layman like myself. Embrace patient gaming and enjoy in a month or so.
True other games have had that, but it really wasn’t a goal for Elden Ring and I don’t think it really hinders it. The immersion into a real world was clearly a tentpole design decision for Rockstar in RDR2, but not Fromsoft. Which is fine for you to miss in Elden Ring, I just think we gotta manage expectations sometimes where not every game can have every thing.
They’re not good actors.
It’s definitely the perm thing lol. I remember enjoying this movie for what it is.
I just felt like I ran out of things to do and there was no point to keep playing.
To each their own of course, but it sounds like you basically just “beat” the game, in the same way someone beats Animal Crossing. You just stop playing eventually. I don’t see that as a negative if you enjoyed that time.
It’s an incredible game, a love letter to all the best aspects of the Harvest Moon series. My only real gripe is the NPC characters can feel a little stale and robotic after a while, but during a first playthrough they are all full of life.
Unfortunately, not really. If it was, it could have some schlocky entertainment value. As it is, it just doesn’t respect the audience’s time or intelligence.
Congrats to Billy Basso and to Bigmode for the positive reviews! Always good to see a new IP, studio, and even publisher come out the gate strong.
I don’t blame the movie for sexist crap existing in the past, I blame the movie for continuing to perpetuate it in today’s world. They can redesign her however they want (unless Hasbro(?) restricts them.) They’re already re-interpreting the design into this “style” so make the giant transforming robot not conform to outdated stereotypical concepts lol.
What about this indicates AAA? Planned size of 100 employees, no projects announced yet, no mention of funding. Only thing I see is “cutting-edge” which could necessitate larger amounts of funding to develop, but that’s highly speculative and depends on the direction. I imagine after their Rocksteady experience, the people hired on from that company were looking for something different, not another “AAA” studio with shareholder oversight.
A good man, this Ape.