Similarly, VLC names their releases after Discworld characters. It’s a fun way to make major versions feel like more than just a number increment.
Similarly, VLC names their releases after Discworld characters. It’s a fun way to make major versions feel like more than just a number increment.
It gets called that everywhere. Most people never need to know the actual specs for a screw, so language diverges from the classification system.
I usually keep the corrections to myself, but when somebody else is already correcting someone and they say the wrong thing too it becomes hard.
Flathead is a description of the head profile, like panhead. Slotted is the screwdriver type that is just a single slot.
I’ve been playing Gamedle recently. I tend to discover interesting games both as answers and while researching the info I have.
More biomes don’t fix the fundamental flaw in the design. It treats planets the same way Raft treats islands. They become purely a resource hunt for the player, no matter what skin they have.
Raft gets away with it by having your base travel with you, being incredibly hostile, and being short enough that the loop doesn’t get tiring.
NMS and Starbound struggle from the same issues. Infinite tiered worlds end up feeling the same, but also remove all meaning from the exploration. In Minecraft or Terraria you aren’t going to be flying to a totally new place in five minutes, so you want to get to know your surroundings and put down some roots.
Travel time and not having tiered world progression makes the player care about where they are at instead of seeing it as a stepping stone.
There are various methods, but from a practical standpoint it is gone regardless.
They are trans.
People still sculpt. Go look up Bobby Fingers on YouTube to get an idea of what sculpting looks like.
There are a variety of clays. From what I hear, most sculptors use some form of air-dry, not firing clay like pottery would use.
Nobody ever sculpted in marble. You would sculpt in clay, make a plaster mold, fine-tune the design, then meticulously transfer it to marble.
Warhammer or Gears of War?
I can only think of one TPS currently released (another on the way) in the Warhammer series. It’s more known for strategy and tactics games.
A single registry edit to a key that doesn’t exist because they wanted to obscure that it was possible.
Pretty much all of the environment is CG, which makes nearly every shot a VFX shot automatically. Additionally, almost all shots of a vehicle in motion where the actors are acting was shot still and all motion is CG.
Practical and CG are not mutually exclusive.
The first game has a weird gameplay loop where you get to a city that is very similar to the previous one, have to do a some filler missions (often with no story at all) to unlock the story mission, then do the story mission and move on.
2-Syndicate are much more continuously story-driven. They all have quite a few collectables, but they aren’t important to experiencing the game.
The 2 family is mostly set inside cities, while 3 and after have more world around the cities. They also lose some focus on stealth over time, though it still exists in all of them.
Origins, Odyssey, and Valhalla become much more RPG-lite, combat focused, and require you to do quite a bit to keep up with enemy level scaling.
Looping back to the root of your question, the 2 family is often seen as the peak of the core series, with 4 (Black Flag) being up with it but different.
The only downside of the 2 family is that there isn’t much evolution between the three games to make moving to the next game feel like a jump to a new game, but progression is lost each time. It feels like one massive game with weird break points.
Have you ever heard big cats? They sound like little cats but… deeper. I feel like dinosaurs would sound like birds with similar deepening, depending on the size of the dino.
That’s the joke. Jackman is too tall and handsome? Have AU Wolverine be even taller and more handsome.
My understanding is that amortization is the confusing part of the situation OP is asking about. When you have an asset, the cost of it is deducted from income over the useful life. By declaring that it will never be released, the useful life is reduced to zero, allowing them to take the whole tax deduction at once.
They still would have been better off never spending the money. Since they already have, if they have so little cash that they can’t afford their tax bill, it might make sense to throw away future income to stay afloat now.
It was the subtitles font in Avatar. It had to be read quickly on changing backgrounds.
Not sure about VBA, but Excel formulas are actually saved in English and translated on file load. It doesn’t translate strings though, so EVALUATE only works for users with the same language as the author.
The dev stated that it mostly exists for more performance-limited applications like mobile.