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Cake day: August 17th, 2023

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  • I feel like starfield is an experiment in user driven content (mods) to sell a game. The issue with Skyrim is that there is really only one map, and before any map extension mod came out, there were so many mods out there that competed for space on the map. Even today, large world overhaul mods are constantly stepping on the toes of other mods. City redesigns are also a problem unless you’re really good at load orders and merging.

    Starfield feels like each world is an open map, ready for people to start designing content: either a colony, a cave, or anything really. The story seems loose and open ended so that it won’t interfere with large collaborative content. It’s not a game they are selling, but a modding storefront. It’s like Skyrim Creations, but putting the horse (armor sold separately) before the cart.


  • In some instances of private/public key systems, this is done. It’s mainly for the purpose of ensuring the recipient knows who the sender was and also ensuring the sender knows who the recipient is.

    Quick primer: If you encrypt with your private key, everyone knows it was sent by you. If someone encrypts with your public key, they know you will receive it. Use your private key and someone’s public key together and you know only that person got it.

    In practice, lately another step is added to negotiate a third temporary/session key. This ensures keys aren’t used forever, and if compromised a new one can be generated. This is more secure than encrypting twice, because you never know what data is sensitive and picking the wrong one requires the attacker to start from scratch.