I have a few questions, please comment if you match all of most of these:
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Do you use an RX 6000 series GPU?
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Do you experience random freezes when playing games?
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Are those freezes a “page fault”? (Use journalctl to check)
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Do these issues occur in OpenGL games?
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Are the page faults a GCVM_PROTECTION_FAULT?
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What mesa version do you use?
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What Linux distro do you use?
I’ve been having frequent freezes and it renders my operating system nearly unusable. I have to restart my computer to recover, and I lose all of my unsaved work.
Has anyone else experienced this issue? Do you use an RX 6000 card on Linux but have not had this issue?
6900XT on Ubuntu 22.04 with 0 issues. Maybe it’s an issue with recent mesa updates or your hardware
What mesa version are you using?
6800xt user here Been dealing with it since like july-august , most commonly happens in OW2 and Starfield, not using opengl for those of course
Minecraft is the only opengl game I play, it has had a couple mystery crashes here and there but none were pagefaults
I’ve been running mesa-git updated almost every night running Arch with KDE.
It’s been annoying, I can’t find a consistent way to trigger it sometimes going days without happening.
Linux 6.7rc kernels and recent mesa commits have helped but it still happens about once every 2-3 days
What desktop environment are you using?
KDE
RX6600 on arch. It was kinda a nightmare a few weeks ago ngl. The whole screen freeze, lost the video signal then gives false hopes by returning the signal to the screen but still freezed requiring a hard reset.
- I crashed in the middle of a game.
- I crashed on the desktop when i just started the session.
- I crashed every time i tried to open blender 4.0 because i enabled the HIP option, some rocm or mesa had dependencies issues or something, i ended up installing the flakpak.
- I was blown away when i discovered that launching LibreOffice made me crash, ended up using the flatpak too.
I made a new fresh install of arch on a different drive and did some quick tests, the issue was still here.
I’m not having those frequent freezes anymore so there’s that. Don’t know what’s so special about these cards but holy moly that’s my first time having so many issues with a graphics card.
Are they using vulkan natively (not dxvk through wine)? I posted about this when running the experimental vulkan support on BeamNG.drive https://www.beamng.com/threads/vulkan-api-–-feedback-known-issues-and-faq.79967/page-12#post-1617244. Looks to be very similar maybe?
My OS details are in that post but also here:
OS: Arch Linux x86_64 Kernel: 6.1.39-1-lts Resolution: 3840x1600 WM: sway CPU: AMD Ryzen 9 5950X (32) @ 3.400GHz GPU: AMD ATI Radeon PRO W6800 Memory: 64209MiB
All other games, even ones that use vulkan, work fine for me, it’s just BeamNG.drive
EDIT: well, I’m not on 6.1.39 anymore… I have obviously updated since that post, but the rest is the same…