I’m still playing Baldur’s Gate 3 for the past several months, over 100 hours in and barely in act 2, such a huge game.
I also finally got around to actually digging into Factorio last week and I think it may become a new addiction. I’m still early game trying to figure out how to make green science more efficiently and also gotta rebuild a portion of my factory after getting attacked last night. I might start a new save with no enemies to get a hang of the factory part in peace.
I recently finished main story in bully on ps2 (emu). About 55% completion after end mission, and 11 hrs. Did some additional missions to get me up to about 65% and then retired the game as im not all that crazy about hunting down blue rubber bands and whatnot. Did most of the classes, but lacked a few art and photography.
Moved to another ps2 title now: jak & daxter the precursor legacy. No experience with this series before, but enjoyable first 45 mins which is what i have been able to play so far.
Neverwinter nights still on the backburner for now, and tomorrow i will play some kind of multiplayer game with an old uni buddy of mine, but not decided which one yet
Mad Max.
I saw Skald: Against the Black Priory was 40% off and I’ve had my eyes on it for a while, so I just went for it. Have played about 6 hours now and I’m loving it. The only thing I’m unsure of is replayability as it’s feeling fairly linear and with only marginal decision making, but otherwise it’s been really cool. You get the old school late 80s/early 90s RPG look but with a less clunky feel. It doesn’t have the most beautiful sprite work, but I really like the art for the splash screens. The music is great and nostalgic and the display settings emulating period monitors via filters was a lovely touch.
The writing feels solid and the atmosphere of gloomy hopelessness and cosmic horror really works for me. Combat has felt fun enough - though fairly simple - and I don’t think the game is long enough that it will become a problem.
Looking forward to seeing how it ends, but from what I’ve seen so far I’d recommend it to almost anyone. It’s not that expensive either, even at full price.
I’ve been playing through Black Skylanda lately.
I originally put it down because the top-down perspective was a bit jarring, but have been having fun taking down sky pirates both on land and in the air since I’ve picked it back up.
So far the upgrade paths and the currency gain for those upgrades have been mostly on par with each other, so I haven’t felt the need to grind mats for anything. I can rescue a stranded pilot or two, liberate an island, and carve out a new parking location for my big ship all in one sitting, which makes it feel as though just about anything I do is progressing something.
Looking forward to more!
Jumped into Pathfinder: Wrath of the Righteous a couple weeks ago. Was a bit concerned at first because I enjoyed Kingmaker and kept hearing this one was better, but I was not feeling it. Then the end of the first chapter hit and the hook set in deep. I’m not far in, but the scope of this story is already really impressive. I feel like this is the kind of thing that’s too ambitious for me to ever have a chance at playing in tabletop (not without a really experienced DM and group, anyway), so it’s cool that this story can be experienced in this way.
I’ve heard such disparate opinions of WotR, I’m very interested to see what I feel about it whenever I get to it. I played Kingmaker over Christmas and while I really enjoyed parts of it I was also endlessly frustrated about many things. And some things I’ve heard make me anxious about the sequel too. I’m also very concerned about the scale and scope - I enjoyed the more grounded narrative and setting of KM and worry I’ll have trouble getting onboard with being a Chosen One and battling gods and other epic narratives and whatnot.
Art of Rally
I’ve been playing it regularly this week and the replay/ photo mode is very satisfying when you put together a nice sequence of corners. I wish there was more of an online element though with clubs and/or custom challenges but it’s still a lot of fun.
Thinking I’ll give Veilguard a go since it’s free on PS Plus now.
I know it’s not been received well, but figure I’ll form my own opinion.
Punch-Out! for Wii
Pretty fun so far!
I’ve been playing Terra Invicta on PC and Surviving Mars on console. I watched the Firefly blue ghost moon landing a few days ago and needless to say I’m starting my sci-fi kick again
Terra Invicta has been on my wishlist for a while now but I’ve been holding off because a) I sometimes avoid early access and b) the learning curve sounds brutal. Sounds like it’d be right up my alley if I got into it, though.
Surviving Mars is delightfully chill. Amazing soundtrack, too.
Much Like Stellaris, you’ll need a solid 5-10 hours before things start making sense in Terra Invicta. Cheers!
Well…that’s better than the 20+ I needed for Crusader Kings 2.
I’m back to my semi-regular return to The Division, this time the first game. I don’t know why this series clicked with me the way it did as I don’t really play these kind of looter shooters but for some reason I tend to come back to them every year or two.
I’m lucky enough I don’t care about min-maxing and number crunching so no matter the patch and balance I end up having a blast and that’s all that matters. Now if only we could get the first game on TD2’s engine…
I also go back to the first The Division game every so often. The snow covered city is beautiful and one of my all time favourites.
The Division 2 is kind of meh in comparison.
I actually switch between the two depending on my mood. I really like the technical and (some of the) gameplay changes as they make the gameplay a bit more fun for me (especially everything that has to do with enemy armour) but story and atmosphere wise, as well as in terms of the map I definitely prefer the first game.
Heck, I’m even willing to run around the Dark Zone there unlike in the sequel where I popped in a few times and called it quits. It’s just not the same.
I do like some of the mission locations in TD2, the weapon specialist roll and even the backpack charms but the city in general is very repetitive.
Yep, the map and enemy factions are my main complaints with the second one as well. For me they just feel less like a natural continuation of the first game and more like a generic post-apocalyptic setting with TD flavour.
It sucks because the detail and design work on Washington is really great, it just doesn’t feel as good as a complete package.
Still playing Avowed. Fucking great game. I’m a little over half way through.